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Nov 20, 2020  Version 20.1.2

Change Log

  • Added about 30 more supported extensions to OpenGL.
  • Fixed fstat system call, it will now will report the correct size of the file
  • Added SSE2 support for both the x64 and normal cores
  • Fixed crash in custom winex11.drv and updated file systems to use it
  • Launching Boxedwine without any command line arguments will now launch a new UI. As long as the platform support OpenGL it should work with the UI.
  • Windows UI is DPI aware
  • Fixed an issue where fast keyboard or mouse input can cause major lag in some games like Sacrafice, Powerslide and Quake 3.

Known game fixes

  • GOG’s Diablo + Hellfire – https://www.gog.com/game/diablo
    The installer works, the launcher works and Diablo works. Hellfire does not work (same as Wine).
  • Half-Life Uplink Demo installer and game work with Wine 4 now. Wine 1.7 has color issue with intro and game is a blank screen.
  • Final Reality Benchmark. Works with Wine 1.7 and OpenGL (need to delete HKEY_CURRENT_USER\Software\Wine\Direct3D\DirectDrawRenderer key from registry)
  • MechWarrior 3 with Wine 4.0
  • Tomb Raider 3 from GOG.com, need to add -setup to the command line and hit enter at the first black screen

Sept 18, 2019 (Change Log)

Aug 11, 2019

Dec 4, 2018

Feb 8, 2018

Feb 2, 2017