Boxedwine19R1 (svn 966)
Builds (all include Wine 1.7.55 and Wine 4.0)
Windows installer for 64-bit machines.
Windows installer for 32-bit machines, including Windows XP
Windows 32-bit and 64-bit binaries, no installer. You can download this if you just want the file systems to use if you make your own builds.
2019-09-18 (svn 966)
Changes from 19R1 Beta 2
- Added new UI to manage games and containers for Windows and Mac builds
- Added Wine 4.0 file system
- Windows build can now integrate with the OS to launch 16-bit apps directly from Explorer (Container setting)
2019-08-11 (svn 911)
Changes from 19R1 Beta 1
- Fixed bugs in the Windows 64-bit build
- Added support for SSE instructions, and bumped the CPU to be reported as a Pentium 3
- Enabled support for Direct 3D, this is experimental, so if you are lucky maybe 50% of the Direct 3D games you try will work. You should probably stick to games around the year 2000 or before.
Changes from 18R2
- Added 64-bit build with a multi-threaded binary translator. This 64-bit should be a lot faster than the 32-bit build.
- The 64-bit beta build will have some bug and random crashes
Changes from 2018 R1
- Added support for Wine 3.1 (some games work better, some worse)
- Added a dynamic recompiler, should be more than 2x faster than 2018 R1
- No longer uses the -m argument to specify memory, it will be dynamically allocated
- Supports -bpp 8 command line argument for games that need the emulated desktop to start in 8-bit
- Fixed some 8-bit color games, like MDK
- Added Midi support for the Windows build
- Fixed a floating point issue. Games that used Visual Basic runtime that had an overflow error are fixed by this.
- Copy/Paste works with Wine 1.6, but broke in Wine 1.7 which is now the default version for the Windows build
- VideoDD first test
18R1 7.7M Pixels per Second
18R2 19.9M Pixels per Second
- Quake 2, quake2.exe +timedemo 1 +map demo1.dm2
18R1 10.0 fps
18R2 24.5 fps
- MDK performance test